banner



When Does Minecraft Cave Update Come Out

TL;DR
This pack is a Pokemon themed resource pack that is 80% complete with all terrain completed, the bulk of the items completed, all the GUI textured and a off-white few 3D models applied.

Description
Burn Leaf is a resource pack designed for Minecraft and Pokémon fans alike. It remains true to the feeling of the FireRed/LeafGreen Pokémon games that were released on the Gameboy. This was undoubtedly one of the best generations of the Pokémon series and by far i of the nearly remembered. This resources pack plays correct into that and brings back the classic nostalgia of Pokémon.

The goal was to create a resource pack that carried the experience of the FireRed/LeafGreen games while keeping the blocks recognizable within Minecraft. This allows the histrion to simply pick upwards and know what they're digging, what they're cutting down and what they're belongings. No interpretations of the blocks.

While this resource pack may not tickle the fancy for all Pokémon lovers and some may feel that it doesn't quite live upwardly to its description, those who don't fifty-fifty intendance for Pokémon volition still enjoy this resource pack. Many builds and projects can be done using this resource pack every bit most of the textures blend with each other well and the majority of them have no Pokémon branding (exceptions include the cake, chiselled quartz block, Nether portal and a few other things). And so even if you aren't a fan, this resources pack volition notwithstanding be a nifty feel.

For all of you Pixelmon fans, you lot're welcome to use this resource pack with the mod and adapt it in any way necessary for information technology to work. But I'm not going to provide back up for it. I want this resources pack to create the most Pokémon like feel without the need of mods.

undefined
Sadly…I haven't textured them all. The current progress stands as such:
Blocks = 100%
Items = 75%
Weapons/Armour/Tools= 68%
Mobs = 35%
GUI = 100%
Particles = 100%
Environment/Other= 100%
3D Models = Used whenever possible and I'll slowly be adding more than.

These stats will not alter unless a major percentile change is made.

I would like for the MC community to feel gratis to provide input on the mobs. I will still go along normally fifty-fifty if there isn't input but I do want to hear what y'all have to say.
Many things that haven't been textured however won't take long to texture. So take the percentages with a grain of salt when judging how much has yet to be washed on the pack. The biggest job is texturing all of the blocks, and these are consummate, and then the pack will appear consummate for the nearly part.

If you've never used a texture/resource pack, so welcome to your first one!

Or if you're reading this just to read it, then welcome besides!

I'll give a quick run down on installing this texture/resources pack from the Windows signal of view.

=Steps=

1. Sympathize where the texture/resources pack is then yous can observe it over again. Go alee and re-create it to your clipboard by pressing Ctrl+C or Ctrl+10 with the file selected.
Or right click on the Zero file and choose "Copy" or "Cutting". It should be in your
Downloads folder. If y'all can't find that, and then may the Pokemon gods assistance you!

ii. Launch Minecraft if you haven't already and from the main menu, go to Options. Y'all should meet the "Resource Packs..." push button almost the bottom. Click on this.

3. You volition now encounter a listing of all your currently installed texture/resource packs. You volition then run across a button saying "Open resource pack Folder". Click on this.

4. A window will open. This is where all the texture/resource packs need to be. Assuming you followed footstep one correctly, you can just press Ctrl+V or right click and select "Paste".

5. Close this window and go back to Minecraft and y'all should see the texture/resources pack sitting in the pane to the left. It will have a picture of a tree as it's icon. Hover over the texture/resource pack pack and you lot should see an arrow pointing to the right.
Click this arrow to send the texture/resources pack into the correct pane.

6. Click "Done" and dorsum out of all the settings to become dorsum to the game. The texture/resources pack should exist loaded by now.

Naturally credit needs to be given. Now and so, under the images used to extract textures of the game, at that place are a fair few people who desire credit for ripping. I can't name you lot individually, even so, I want to give a big thanks to the people over at Spriters Resources. You fabricated my task a lot easier and helped to deliver things in the most original class possible. So many of you did a lot work in ripping the images and sprites that y'all quite just should non be disregarded. As for all the custom textures, they belong to myself, Zitzabis. If you desire to use them for whatever reason, please message me and we'll work out a deal.

Of grade this texture/resource pack wouldn't be possible without the very creation of the game. So a HUGE thanks to Gamefreak and Creatures Inc.! Their team created all of the original textures. They by far outrank myself and the people at Spriters Resource. For this reason, I devote the entire texture/resource pack to them. Naturally I keep the custom textures but I requite the remainder of the credit entirely to them. They did a keen job and it was their art way that has heavily influenced and improved my own skills.

Delight note that I very strictly requite credit to Gamefreak and Creatures Inc. for the textures they ain. I do not merits whatever of their textures every bit my own at any point in the documentation or in the presentation. If annihilation is ever brought upward, I will continue to give the appropriate credit to Gamefreak and Creatures Inc. and I won't back off on this. As for any of yous who question my rights to apply these textures:

1. I am not claiming them every bit my own and I accept given clear credit to Gamefreak and Creatures Inc.

two. I am not making whatever money or profits from the textures.

3. These textures, in an even more than rip like grade, tin be establish on Spriters Resources where they exercise not run across whatever legal issues. I don't know the details on this, but considering the scale of their operation and their willingness to remove textures if there is a trouble, things must be ok with Gamefreak and Creatures Inc., so in turn, I'll just assume things are ok with me using the textures until I have been contacted. If I am contacted past Gamefreak and/or Creatures Inc. and they want me to remove their textures, I will quite willingly do so. I respect Gamefreak and Creatures Inc. and what they do and I accept no intention in causing them any grief. So if you exercise have a trouble with this texture pack existing, I'm sorry... You'll demand to talk to someone else since I feel that I am in the right. As a note to the PMC mods and staff, should you wish to remove this texture pack from this site, I sympathize. But I would like to come to some sort of agreement earlier it is permanently deleted. There are all the same a lot of original textures of my own making and if need be, I can brand original textures to supplant the ones owned by Gamefreak and Creatures Inc.. But my preference would be to continue the Gamefreak and Creatures Inc. owned textures as they maintain the virtually Fire Cerise/Leaf Green experience in the texture pack (obvious, I know...). Thanks!

**Blocks/GUI/Misc**

Grass Top (Route i)

Sand (Route ane)

Grass Side (Route 1)

Dirt (Generic dirt recoloured to blend with generic ledge clay)

Rose (Route i)

Tall Grass (Route 1)

Oak Log (Route 1 with liberty)

Oak Leaves (Route 1 for basics)

Birch Leaves (Cerulean Cavern)

Gravel (Cerulean Cavern)

Quartz Block (Dotted Pigsty)

Snow (Icefall Cave)

Stone (Generic stone)

Bookshelf (Generic School Room)

Painting - 1st row, far left (PokéMart)

Painting - 2nd row, far left (Pokémon Center)

Painting - 2nd row, second from the left (Generic School Room)

Painting - 4th row (Generic School Room)

Sign (Celadon City with freedom)

Bricks (Route 2)

Wooden Door (Route 2 with adjustments)

Painting - 2nd row, third from the left (Exterior of Pokémon Center)

Fe Bars (Celadon Urban center)

Fe Door (Celadon City)

Royal Dirt (Hardened Dirt with colour from Celadon City, Celadon Section Store)

Cyan Clay (Hardened Clay with color from Celadon Urban center, Celadon Mansion)

Lite Blue Clay (Hardened Clay with color from Celadon Metropolis)

Birch Planks (Cerulean Urban center)

Red Wool (Custom Coloured Lime Wool with colours from Standard Archway Mat)

Purple Wool (Custom Coloured Lime Wool with colours from Rug found in business firm on Cinnabar Island)

Painting - 1st row, second from the left (Cinnabar Island)

Light Blue Wool (Custom Coloured Lime Wool with colours from Rug found in a building on Cinnabar Island)

Glass (Inspiration from a generic glass tabular array)

Painting - 1st row, third from the left (Cinnabar Island)

Lapis Block (PokeMart)

Yellowish Clay (Hardened Clay with colour from Fuchsia City)

Oak Sapling (Fuchsia Urban center)

Asphalt (Pewter Urban center)

Mossy Cobblestone (Pewter City)

Magenta Clay (Hardened Dirt with colour from Pewter City)

Birch Sapling (Generic Pot Plant with freedom)

Spruce Planks (Pewter City)

Stone Bricks (Saffron City)

H2o Even so (EVERYWHERE!!!)

Water Flow (The default blitheness sucks... So I took the basic and made it smoother)

Crafting Bench (Table from your domicile in game)

Atomic number 26 Block (Standard sheeting for house with liberty)

Red Dirt (Hardened Dirt with colour from Pallet Town)

Stone Slab (Cerulean City Gym)

Boulder (Custom)

Pink Clay (Hardened Dirt with colour from Pokemon Center roof)

Dead Bush (Adapted Bush-league from Celadon Urban center)

Brownish Clay (Hardened Clay with colour from Celadon Gym)

Orangish Dirt (Hardened Clay with color from Celadon City)

Diamond Block (Cerulean City with shading improvements)

Acacia Planks (Cerulean Metropolis)

Chest (Island Two box)

Cracked Stone Brick (Custom texture based on base of operations Stone Brick)

Mossy Stone Brick (Custom texture based on base Stone Brick)

Carved Stone Brick (Custom texture based on base Stone Brick)

Emerald Block (Cinnabar Island)

White Clay (Hardened Clay with colour from Adjusted Pokemon Centre floor)

Dark Oak Planks (Fuchsia City with custom colouring)

Green Dirt (Hardened Clay with colour from Viridian City)

All tulips (Viridian Metropolis with color adjustments for pink, cerise and white)

Oak Planks (Pokemon Fan Social club)

Double High Fern (Generic Shrubby Tree)

Double High Grass (Berry Homo's Firm in Cerulean City)

Acacia Leaves (Safari Zone)

Acacia Log (Inspiration from Safari Zone Area image tree)

Big Oak Leaves (Berry Wood)

Big Oak Log (Viridian Forest Area Image for inspiration)

Houstonia (Flower from the desk-bound inside Pokemon Centers)

Fern (Generic Bush-league)

Ladder (Generic Ladder)

Apparently Clay (Route 10)

Birch Log (Custom)

GUI Button (Standard spoken language chimera border)

Jungle Log (Dodrio Berry Picking Mini-Game)

Jungle Leaves (Dodrio Berry Picking Mini-Game)

Jungle Planks (Argue in Dodrio Berry Picking Mini-Game)

Bandbox Leaves (Recolouring of Secondary Dodrio Drupe Picking Mini-Game Scene leaves)

Spruce Log (Recolouring of Secondary Dodrio Berry Picking Mini-Game Scene Tree Bark)

Gold Block (Celadon Section Store flooring recoloured to conform)

Dandelion (Recoloured Celadon Gym flowers)

Bed (Your home in Pallet Boondocks)

Hunger Icons (Repel. I know...why did I practise that? No clue... Merely the hunger bar wears away chop-chop and and then does the repel. So...you know.)

Iron Ore (Custom)

Coal Cake (Custom)

Coal Ore (Custom)

Double Wide Chest (PokeMart Freezers(?) with freedom) Distressing nigh the lid being a bit transparent at the edges. But I had to do it...)

Blue Wool (Custom Coloured Lime Wool with colours from Table Cloth in a business firm in Lavender Boondocks with slight alter of color)

Silver Clay (Hardened Clay with colour from Route 23)

Lime Dark-green Clay (Hardened Clay with colour from Route 25)

Bluish Clay (Hardened Clay with color from Saffron Metropolis)

Light Greenish [​Lime] Wool (Saffron City)

Oxeye Daisy (Saffron City)

White potato Growth Stages (Producing in a crate on SS Anne Dock)

Title Screen Text (Uhh...the Championship Screen Text. Tried to do an blitheness only information technology doesn't work... *sad confront*)

Ice (Icefall Cave)

Packed Ice (Icefall Cave)

Snowy Clay (Mashup of dirt and snowfall overflow found at Icefall Cave)

Map Icons (Icons from the map in game)

Fire (Motility Effects)

Raindrops (Move Effects - Like diamonds from the sky! :iii)

Raindrop Splashes (Move Effects)

Convenance Dearest Heart (Move Furnishings)

Magic Stars when using bone meal (Move Effects)

Villager Angry Face (Move Effects)

Music Notation (Movement Effects)

Torch Flame (Move Effects)

Smoke (Motility Furnishings)

Cobweb (Move Effects - Sorry, I had to make information technology 32x32)

Drop of water that announced from nether a block with water above (Move Effects)

Villager Cross Icon (Move Effects)

Torch (Custom)

Experience Bar (Battle Scene)

Inventory (Frame 7 and Trainer Card Kit)

Hot Bar (Trainer Carte Kit)

Texture Pack Navigation Arrows (Bag)

Sandstone (Tanoby Ruins - acme was changed in color to blend ameliorate)

Smooth Sandstone (Custom but with colour extracted from Tanoby Ruins)

Carved Sandstone (Custom just with inspiration and colours from Tanoby Ruins)

Gold Ore (Custom)

Lapis Ore (Custom)

Diamond Ore (Custom)

Emerald Ore (Custom)

Beacon Axle (PokeBall)

Cactus (Custom but with colours extracted from establish at Vermilion City)

Black Clay (Hardened Clay with color from Generic Firm)

Yellowish Wool (Custom Coloured Lime Wool with colours from Celadon Department Store)

Cyan Wool (Custom Coloured Lime Wool with colours from Pokemon Fan Club)

Orange Wool (Custom Coloured Lime Wool with colours from Rocket Game Center)

Gray Clay (Hardened Clay with colour from Celadon Department Store)

Pink Wool (Custom Coloured Lime Wool)

Furnace (Greatcoat Brink with modifications)

Magenta Wool (Custom Coloured Lime Wool with colours from Celadon Department Store with slight colour changes)

Silvery Wool (Custom Coloured Lime Wool with colours from Celadon Department Store)

Netherrack (Ember Spa)

Sound Sand (Ember Spa)

Cauldron (Vermillion City Gym)

Red Sand (Recoloured Celadon City Gym Sand/Dirt)

Beacon (Saffron City Gym)

Ruby Stone Block (Fuchsia City Gym)

Black Wool (Custom Coloured Lime Wool)

Brown Wool (Custom Coloured Lime Wool)

Gray Wool (Custom Coloured Lime Wool)

Green Wool (Custom Coloured Lime Wool)

White Wool (Custom Coloured Lime Wool)

Wheat (Custom)

Netherbrick (Pokemon Mansion Custom Coloured to blend meliorate)

Note Block (Pokemon Mansion with a lot of editing)

Furnace (Power Establish)

End Stone (Seafoam Island)

Command Block (Silph Co)

Dry and Wet Farmland (Custom)

Cake (Custom)

Coarse Clay (A different type of dirt...can't remember where I got it from)

Brewing Stand Base (Custom)

Brewing Stand (Custom)

Mycelium (Custom)

Spruce Sapling (Custom)

Jungle Sapling (Custom)

All Potion Bottle Aspects, including splash and overlay (Custom)

Redstone Ore (Custom)

Moon (Move Effects)

Podzol (Custom)

Restone Dust (Custom)

Quartz Chisled (Custom)

Quartz Lined (Custom)

Anvil (Custom)

Trapdoor (Custom)

Level (Custom)

Obsidian (Pewter City Gym)

Stained Drinking glass (Custom just with plain glass equally base)

Carrots (Custom)

Cacoa Pods (Custom)

Daylight Detector (Pokemon Middle with adjustments)

Dispenser (Custom)

Dropper (Custom)

Paeonia Double High (Custom)

Rose Bush Double High (Custom)

Dragon Egg (Custom)

All the rails (Custom but using colours from all the respective elements)

Sunday Flower (Custom)

Syringa (Custom)

Enchanting Tabular array (A mashup using obsidian, generic doormat wool and diamond block)

Lava Menses (Water Flow merely with colour change. FireRed/Leafage Greenish has no lava in it...)

End Frame Center (Custom)

Stop Portal (Custom pattern just used the endstone which is a texture from the game and the actress components used colours from the floor of the Pewter City museum)

Snow Falling Particles (Custom)

Dominicus (Move Furnishings)

Piston Inner (Dotted Hole)

Blue Orchid (Custom)

Flower Pot (Viridian City)

Atomic number 26 Trapdoor (Viridian City)

Hardened Clay (Altering Cave)

Hopper (Bills Business firm)

Lava Even so (Water Still but with colour change. FireRed/Leaf Green has no lava in it...)

Redstone Torch (Custom)

Cherry-red Mushroom (Items)

Chocolate-brown Mushroom (Recoloured small mushroom item)

Carmine Mushroom Block (Custom)

Mushroom Stem Block (Custom)

Chocolate-brown Mushroom Block (Custom)

Allium (Custom)

Glowstone (Custom. In that location is nada in game that works.......at all.)

Hay Bales (Custom)

Detail Frame Background (Custom)

Jukebox (Blueish box from Bill's House)

Pumpkin and Melon vines (Move Effects)

Behemothic Mushroom Inside (Custom)

Pumpkin (Custom but the top was based on a absorber in Pewter Metropolis museum)

Pumpkin Blur (Custom)

Piston (Custom)

Redstone Lamp (Custom)

Vines (Movement Furnishings)

Trip Wire Source (Custom)

GUI Background (PC Interface)

Melon (Custom)

Portal Animation (Ball Toss Animation. I don't really like information technology but I can't think of anything else right now.)

Slime (Custom)

Granite (Recoloured stone)

Diorite (Recoloured rock with added parts)

Andesite (Recoloured rock with added parts)

Prismarine Bricks (Viridian City Gym)

Night Prismarine (Silph Co. with darkened colours and extra shading)

Prismarine Rough (Altering Cave)

Reeds (Custom)

TNT (Ability Plant)

Sponge Wet and Dry (Mt. Moon gravel recoloured)

Polished Andesite, Granite and Diorite (Custom)

Acacia Sapling (Custom)

Dark Oak Sapling (Custom)

Mob Spawner (Custom)

Water Lily (Custom)

Redstone Comparator (Custom)

Redstone Repeater (Custom)

Netherwart (Edited from produce on Southward.S Anne Dock)

Sea Lantern (Custom)

Crafting Table GUI (PC Interface)

Dispenser GUI (PC Interface)

Furnace GUI (PC Interface)

Minor and Big Chest GUI (PC Interface)

Enchanting Table GUI (PC Interface)

Mojang Startup Paradigm (Pokemon Title Font)

Hopper GUI (PC Interface)

Horse GUI (PC Interface)

Villager GUI (PC Interace)

Boat (The "Pokemon" you surf on. Another Pokemon texture pack used this thought (kudos) but mine is extracted directly from the sprite you surf on in game.)

Brewing Stand up GUI (PC Interface)

Anvil GUI (PC Interface)

Beacon GUI (PC Interface)

Entire Creative GUI (PC Interface)

Map (Map)

Single Trapped Chest (Single Breast with a concatenation effectually it)

Double Trapped Breast (Double Chest with a chain around it)

Ender Chest (Custom)

Signal Bar GUI (Trading connection betoken sprite)

Wither Wellness Bar (Wellness Bar)

Horse Jump Bar (Edited feel bar)

Non-oak doors (Recoloured oak doors)

Inverted Daylight Detector (Edited Daylight Detector)

All the cherry-red sandstone (Recoloured sandstone)

Christmas Single Breast (Recoloured single chest)

Christmas Double Chest (Recoloured double chest)

All the armor (Custom based on block colours)

Ender Crystal (Custom)

----------------------------------------------------------------------

**Items**
Some items are 32x32 in-game, but since all the terrain textures are 16x16, I had to custom downscale them to 16x format for consistancy.

Bone (Bone)

Emerald (Thunderstone?)

Spawn Egg (Pokeball with adjustments to allow Minecraft to colour them decently...kind of)

Charcoal (Charcoal?)

Coal (Blackness Diamond?)

Painting (Painting Frame with custom innner artwork)

Item Frame (Painting Frame with bone)

Sign (Based on normal Sign)

Bed (Based on normal Bed)

Hopper (Based on normal Hopper)

All the doors (Based on their respective door texture)

Flower Pot (Based on normal Bloom Pot)

Repeater (Based on normal Repeater)

Comparator (Based on normal Comparator)

Stick (Custom using colours from Oak Log and Oak Planks)

Iron Ingot (Custom)

Shears (Custom)

Gold Ingot (Custom)

All the buckets (Custom)

Wheat (Custom)

Redstone Grit (Custom)

Egg (Egg)

Fishing Rod and it'southward floater (Fishing Rod)

Gunpowder (Custom)

Diamond (Custom)

Apple (Custom)

Golden Apple tree (Custom)

Arrow (Custom)

Quartz (Custom)

Wheat Seeds (Custom)

Brick (Custom)

Nether Brick (Custom)

Blaze Powder (Custom)

Barrier (Custom)

Blaze Rod (Custom)

Carrot (Custom)

Golden Carrot (Recolouring of patently carrot)

All mob skull icons (Based on their respective entity texture)

All the diamond tools (Custom)

All the gilded tools (Custom)

All the iron tools (Custom)

Cooked and raw beefiness (Custom)

Bowl (Custom)

All book Types (Custom)

Cauldron (Vermillion City Gym)

Carrot on a stick (Custom)

Bread (Custom)

Clay Ball (Custom)

Cookie (Custom)

Black Dye (Custom)

Blue Dye (Custom with parts taken from Lapis Ore)

Brown Dye (Custom)

Burn down Ball (Custom)

Under Wart (Nether Wart texture)

Cooked and Raw Craven (Custom)

All the diamond armour (Custom)

All the empty armour slots (Custom)

All the chainmail armour (Custom)

All the fe armour (Custom)

Ender Pearl (Custom)

Ender Center (Custom)

Leather (Custom)

Cake (Custom)

All the dyes (Custom)

Experience Bottle (Custom)

Clock (Default Minecraft texture)

Bone Meal/White Dye (Cleaved os item)

Feather (Custom with colours from craven texture)

Firework (Custom)

Firework charge and overlay (Custom)

Glowstone Dust (Custom)

Ghast Tear (Custom)

Gilded Nugget (Custom)

Lead (Custom)

Leather Armour (Custom)

All the gold armour (Custom)

Mushroom Stew (Custom using the plain bowl item texture)

Magma Cream (Custom)

Map and Filled Map (Custom)

Melon and Speckled Melon (Custom)

Name Tag (Custom)

Nether Star (Recoloured...something. I really take no idea what the item is in game, but the shape is credit to the original creators.)

Paper (Custom)

Ruby (Some carmine jewel from in-game)

Raw and Cooked Mutton (Custom)

Raw and Cooked Porkchop (Custom)

All white potato incarnations (Custom)

Prismarine Shard and Crystal (Custom)

Quiver (Custom)

Pumpking Pie (Custom)

----------------------------------------------------------------------

**Mobs**
All the mobs are based on Pokemon found in Fire Red and Leaf Green. Pokemon by that point are not included. For the cows, if you comment maxim "Oh you should have done a Miltank!" I'll pull out a standard "That'southward not how this texture pack works." response. I know in that location are meliorate Pokemon I could utilize, simply I stuck with those found in Fire Red/Leafage Green. Also, all the colours used and styles are taken from the in-game sprites. No external pictures used. And so excuse whatsoever poor details. I accept no thought what the Tauros' barrel looks similar and there is nothing I can do nearly it.

Moo-cow (Tauros)

Mooshroom (Recoloured Tauros)

Ghast (Tentacruel)

Red Cat (Flareon)

Blaze (Voltorb head only, blaze spinning rods were removed from the entity for the time beingness)

Bat (Zubat)

Pig (Slowpoke)

Chicken (Pidgey)

Creeper (Caterpie)

Endermite (Custom because there was no Pokemon that would work for that mob)

Steve (Base of operations male trainer)

Enderman (Haunter)

Zombie (Custom sourced from Ned the Zombie peel I made)

Spider (Parasect)

Skeleton (Custom)

When Does Minecraft Cave Update Come Out,

Source: https://www.planetminecraft.com/texture-pack/fire-leaf/

Posted by: olearyliffir.blogspot.com

0 Response to "When Does Minecraft Cave Update Come Out"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel